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The Perfection Trap: How Waiting for Perfect Work Almost Kept Me From Becoming an Artist
I spent years waiting for the perfect comic. The only thing that waiting perfected was my ability to postpone it."
You don't need to create a masterpiece every time you sit down to work.
You need to create, finish, share, and learn.
Your first work doesn't have to be your best work. It just has to exist.

JP de la Rama
3 days ago9 min read


Realism Is Easy. Making a Game That Stays With You Is the Hard Part.
A game doesn’t need to look real to make you feel something real. The worlds we remember aren’t always the most realistic; they’re the ones that make us feel something.

JP de la Rama
Nov 26 min read


The Last Thing We Should Let AI Replace Is Our Love for Books
A book is more than something we read. It's a piece of someone's imagination that we get to carry into the future.

JP de la Rama
Oct 2615 min read


I’m Not a Successful Artist Yet. I’m Building Anyway.
Someone else's progress is not proof of your failure. Put the phone down, make the thing, and give your own dreams a chance to exist.

JP de la Rama
Oct 1915 min read


Why Horror? Because the Best Monsters Make You Question Reality.
The best horror doesn't end when you close the book. It lives on in the questions you can't stop asking, the things you imagine in the dark, and the worlds your mind keeps building long after the story ends.

JP de la Rama
Oct 1210 min read


Father Zamora: Why I Made a 100-Year-Old Filipino Priest the Hero of My Horror Story
You don't always discover your world before you start drawing it. Sometimes you draw your way into discovering it. One sketch becomes a character. A character becomes a story. A story becomes mythology. And eventually, the mythology becomes a world.

JP de la Rama
Oct 510 min read


What the Hell Is Zamora?
Your first version doesn't have to be impressive. It just has to exist long enough for you to make the next version. That's how a sketch becomes a character. A character becomes a story. And eventually, a story becomes a world.

JP de la Rama
Sep 216 min read


My Daughter Has Watched Zamora Take Longer to Finish Than She Has Been Alive
You don't have to finish the whole thing today. You just have to give it another chance to exist tomorrow.

JP de la Rama
Sep 148 min read


I Didn’t Know If Anyone Would Buy Zamora. So I Printed 30 Copies.
You don't need to know if everyone will buy your work. You only need to find out if someone will.

JP de la Rama
Sep 78 min read


I Made a Comic After 3 Years of Procrastination. The Secret Was Surprisingly Boring.
I stopped trying to become the artist I wanted to be overnight. I started becoming that artist one small habit at a time.

JP de la Rama
Aug 318 min read


The Convention Is Over. Now Comes the Harder Part: Selling What’s Left.
A product sitting unsold is not a failure. It’s a story that hasn’t reached the right person yet.

JP de la Rama
Aug 248 min read


I Finally Got the Answer to the Question I Asked 20 Years Ago
Sometimes you don't realize you've become an inspiration until someone asks you how to become what you are.

JP de la Rama
Aug 177 min read


The First Print Failed. Now I Have to Figure Out What Zamora Is Actually Worth.
You can spend years creating a world, but the market only gives you a few seconds to decide whether it's worth bringing home.

JP de la Rama
Aug 109 min read


The Price Tag Isn't on the Comic, it's on the Dream Behind It.
The price of your work isn't measured by the paper it's printed on. It's measured by the years you refused to give up before anyone could hold it in their hands.

JP de la Rama
Aug 36 min read


Your Booth Isn't a Table. It's the First Page of Your Story.
Your booth isn't where you sell your work. It's where people decide whether they want to become part of your world. Products catch the eye. Stories capture the heart.

JP de la Rama
Jul 275 min read


Why the Best Part of My Convention Booth Won’t Be the Comics—It’ll Be the Conversations!
People don't buy independent art because it's printed on paper. They buy because, for a few minutes, the creator made them believe in a world worth bringing home.

JP de la Rama
Jul 205 min read


The Comic Isn't My Biggest Product Anymore—It's the World Around It
The first product earns a sale. The world around it earns a community. Build something people can enter one small step at a time, and they'll keep coming back for the next chapter.

JP de la Rama
Jul 135 min read


The Most Expensive Part of Building Zamora Isn't Drawing It: It's Believing It's Worth Printing
The biggest investment you'll ever make in your art isn't the money you spend printing it. It's believing your story deserves to exist in someone else's hands.

JP de la Rama
Jul 65 min read


The Two Hardest Jobs I've Ever Had: Being a Father and Building Zamora
The strongest reason to keep going isn't the dream itself. It's the people waiting for you on the other side of it. Talent may start the journey, but love is what keeps you walking when the road gets difficult.

JP de la Rama
Jun 226 min read


The Dream Sitting in My Sketchbook Is Finally Becoming Real
The distance between a dream and reality is rarely talent. More often, it's the habit of showing up when nobody is watching. One page at a time. One hour at a time. One decision at a time.

JP de la Rama
Jun 156 min read

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